Containment at 480 x 800↑
Containment



Ryan's Notes:

It's no secret that I have always loved creating deep blue abstracts. The hue combines with the monitor's backlight to produce an otherworldly, futuristic effect that simply cannot be duplicated with pigment and paper. The geometry here was created in 2006 using a very early procedural modeler called "Xfrog" and then the mesh was textured and rendered using Lightwave 3D. Containment has long been a favorite in my abstract gallery.

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