![]() |
wallpapers▼ | members▼ | NFTs▼ | prints▼ | more▼ | mobile |
|
behind the curtain: intro |
Welcome to my little tutorial. I've gotten a lot of emails asking me
how I put images together, so I thought I would try my hand at a little
instruction.
The software you see displayed here is Bryce 3d, Fractal Poser2, and Adobe Photoshop. I use a Pentium 200 MMX with 64 MB of SDRAM, 2.1 GB SCSI HD, 2 MB Matrox Millenium and a 17" monitor.
|
|
You have to start somewhere. Here I have created a water plane. The lines
you see are called a wireframe, and it won't look like water until
I render the image.
Rendering with Bryce involves "bouncing" mathematical rays of "light" off of the objects I've placed within the scene. The rays return with information about the object they encountered, and that pixel is rendered on the screen. |
![]() |
Here's what it looks like rendered. Later I will want to define some
cool textures for my world but for now I want to concentrate on placing
the objects.
|
![]() |
This scene is kind of boring though, so I need to add
some stuff -->
|
1 | | | 2 | | | 3 | | | 4 | | | 5 | | | 6 | | | 7 | | | 8 | | | 9 | | | 10 | | | 11 |
![]() content © 1997-2022 Ryan Bliss, all rights reserved privacy policy "we are the music-makers and we are the dreamers of dreams" -- O'Shaughnessy
|